PLAYER SUPPORT / BUILD 71
Help us make
the next round better.
Play free, try your loadout and tell us what gets in your way. No real-money purchases are enabled.
Report an issue
Reports are saved for the organiser to review. Sign in to send one and track its status. Don’t include passwords, recovery codes or payment details.
Blocked players
Blocking prevents new friend requests, invitations, private-room joins and automatic matches with that player. It does not end a match already in progress or change competition brackets.
Organiser inbox
Review new reports, reproduce the issue and update its status. For abuse, review evidence before taking action.
Start with Practice
A / D move · W jump · S crouch · J punch · K secondary attack · L guard · I charge · U ultimate · Esc pause.
Open Pause for the selected fighter’s move list and controller guide. Mobile controls appear on touch devices. Rotate to landscape for more fighting space.
If the game stutters
- Choose Pause → Auto. Try Performance if it still stutters.
- Turn on Show frame rate in Pause and play a full round.
- Compare VS CPU with an online match. Report low FPS separately from a high online ping.
Online play is experimental. Leaving or losing your connection during an active match can count as a forfeit.
Keep your recovery code safe
FightXHub uses a username, password and recovery code. Email verification and email password resets are not enabled.
Save the code shown after registration or a password change. To reset a forgotten password, choose Recover account and enter that code. Without the password or recovery code, self-service recovery is unavailable.
ACCOUNT SETTINGSSave status
Signed-in progress uses your cloud save. Guests use a save on their device. Wait for “Cloud saved” before closing. If a conflict appears, reload before making further changes.
A short beta test
- Create an account, save your recovery code, sign out and sign back in.
- Play one full VS CPU match, try another fighter and visit each arena.
- Preview an outfit, unlock it with beta credits and equip it. Confirm it appears in a solo match and after reloading.
- Try a move and effect. Check the pause move guide and whether the preview matches play.
- With a friend, create a private room, join, finish a match and compare both results.
- Report crashes, blocked controls, lost progress, incorrect purchases and reproducible lag. Include steps and whether it happens every time.
Test on a desktop browser and at least one phone. A completed checklist is evidence of that test, not proof that all devices work.
Known beta limits
- Credits and prices are for testing. No paid checkout or cash value.
- Outfits are colour variants of existing models. Effects are cosmetic and supported in solo modes.
- Online uses fixed move sets; store unlocks do not grant online combat advantages.
- Real-device performance and difficult network conditions still need player testing.
What this beta stores
Your account stores a username, password hash, recovery-code hash and login sessions. Player profiles, saves, friendships, match results, blocks and submitted reports are held by the game’s hosting service.
Frame-rate diagnostics stay in your tab until you choose to include them in a report. Reports include your player identity and the information you submit, and are visible to the organiser. Do not put sensitive information in a report.
This beta does not have automated account deletion or a published retention schedule yet. Ask the organiser through the feedback form for an account-data request. Public launch requires a reviewed privacy notice and a working request-handling process.